https://creatures.wiki/Object_Variables?action=history&feed=atom&
Object Variables - Revision history
2024-03-29T00:54:47Z
Revision history for this page on the wiki
MediaWiki 1.33.1
https://creatures.wiki/index.php?title=Object_Variables&diff=69273&oldid=prev
ScoobyGambit at 06:16, 29 December 2023
2023-12-29T06:16:01Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 06:16, 29 December 2023</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When a script begins running, they are initially all 0 (integer type), but can be assigned any value in C2e, and integer or agent in C1 and C2, though agent references in OBVx variables in C1 become invalid on game close, and can crash a game when used after restart.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When a script begins running, they are initially all 0 (integer type), but can be assigned any value in C2e, and integer or agent in C1 and C2, though agent references in OBVx variables in C1 become invalid on game close, and can crash a game when used after restart.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">When using object variables, it is useful to list all object variables used and their functions in a coding comment at the top of your agent, as a cheat sheet for yourself. Some of the [[C3 bootstrap V2]] files have this kind of cheat sheet. Listing your object variables used helps you remember what you were doing in between coding sessions.</ins></div></td></tr>
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ScoobyGambit
https://creatures.wiki/index.php?title=Object_Variables&diff=68759&oldid=prev
ScoobyGambit at 00:10, 4 December 2023
2023-12-04T00:10:49Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 00:10, 4 December 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2" >Line 2:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are various [[CAOS]] commands to access/change them, '''OBVx''' (used in C1 and C2) and '''OVxx''' (C2 and above), for accessing the variables of [[TARG]], and '''MVxx''' (C3 and above) for accessing the variables of [[OWNR]], where 'x' is replaced by a number (for example, OBV1 for variable 1, or OV12 for variable 12). Creatures 1 has 3 OBVx variables, 0 to 2, with C2 having 10 OBVx variables, 0 to 9. C2 and the other games have 100 OVxx variables, from 0 to 99.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are various [[CAOS]] commands to access/change them, '''OBVx''' (used in C1 and C2) and '''OVxx''' (C2 and above), for accessing the variables of [[TARG]], and '''MVxx''' (C3 and above) for accessing the variables of [[OWNR]], where 'x' is replaced by a number (for example, OBV1 for variable 1, or OV12 for variable 12). Creatures 1 has 3 OBVx variables, 0 to 2, with C2 having 10 OBVx variables, 0 to 9. C2 and the other games have 100 OVxx variables, from 0 to 99.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Object variables are useful for when an object has to 'remember' something - for example, [https://ghostfishe.net/bbw/tut_hungry.php?w if a critter has to remember if it's hungry or not], or to [[Genetic object|simulate evolution]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When a script begins running, they are initially all 0 (integer type), but can be assigned any value in C2e, and integer or agent in C1 and C2, though agent references in OBVx variables in C1 become invalid on game close, and can crash a game when used after restart.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When a script begins running, they are initially all 0 (integer type), but can be assigned any value in C2e, and integer or agent in C1 and C2, though agent references in OBVx variables in C1 become invalid on game close, and can crash a game when used after restart.</div></td></tr>
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ScoobyGambit
https://creatures.wiki/index.php?title=Object_Variables&diff=67825&oldid=prev
Bedalton: Added warning about storing agent references in OBVx variables in C1
2022-12-02T21:09:39Z
<p>Added warning about storing agent references in OBVx variables in C1</p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 21:09, 2 December 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3" >Line 3:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are various [[CAOS]] commands to access/change them, '''OBVx''' (used in C1 and C2) and '''OVxx''' (C2 and above), for accessing the variables of [[TARG]], and '''MVxx''' (C3 and above) for accessing the variables of [[OWNR]], where 'x' is replaced by a number (for example, OBV1 for variable 1, or OV12 for variable 12). Creatures 1 has 3 OBVx variables, 0 to 2, with C2 having 10 OBVx variables, 0 to 9. C2 and the other games have 100 OVxx variables, from 0 to 99.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are various [[CAOS]] commands to access/change them, '''OBVx''' (used in C1 and C2) and '''OVxx''' (C2 and above), for accessing the variables of [[TARG]], and '''MVxx''' (C3 and above) for accessing the variables of [[OWNR]], where 'x' is replaced by a number (for example, OBV1 for variable 1, or OV12 for variable 12). Creatures 1 has 3 OBVx variables, 0 to 2, with C2 having 10 OBVx variables, 0 to 9. C2 and the other games have 100 OVxx variables, from 0 to 99.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>When a script begins running, they are initially all 0 (integer type), but can be assigned any value in C2e, and integer or agent in C1 and C2<del class="diffchange diffchange-inline">! &nbsp; </del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>When a script begins running, they are initially all 0 (integer type), but can be assigned any value in C2e, and integer or agent in C1 and C2<ins class="diffchange diffchange-inline">, though agent references in OBVx variables in C1 become invalid on game close, and can crash a game when used after restart.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{stub}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{stub}}</div></td></tr>
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Bedalton
https://creatures.wiki/index.php?title=Object_Variables&diff=67824&oldid=prev
Bedalton: Fixed false statement claiming C1 has 10 OBVx variables, and the statement saying that object variables can be assigned any value, as that is only true of C2e games
2022-12-02T21:06:25Z
<p>Fixed false statement claiming C1 has 10 OBVx variables, and the statement saying that object variables can be assigned any value, as that is only true of C2e games</p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 21:06, 2 December 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Object Variables''' are [[variable]]s used to store information about a particular [[agent]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Object Variables''' are [[variable]]s used to store information about a particular [[agent]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There are various [[CAOS]] commands to access/change them, '''OBVx''' (used in C1 and C2) and '''OVxx''' (C2 and above), for accessing the variables of [[TARG]], and '''MVxx''' (C3 and above) for accessing the variables of [[OWNR]], where 'x' is replaced by a number (for example, OBV1 for variable 1, or OV12 for variable 12). Creatures 1 has 10 <del class="diffchange diffchange-inline">of them</del>, 0 to 9<del class="diffchange diffchange-inline">, </del>and the other games have 100, from 0 to 99.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There are various [[CAOS]] commands to access/change them, '''OBVx''' (used in C1 and C2) and '''OVxx''' (C2 and above), for accessing the variables of [[TARG]], and '''MVxx''' (C3 and above) for accessing the variables of [[OWNR]], where 'x' is replaced by a number (for example, OBV1 for variable 1, or OV12 for variable 12). Creatures 1 has <ins class="diffchange diffchange-inline">3 OBVx variables, 0 to 2, with C2 having </ins>10 <ins class="diffchange diffchange-inline">OBVx variables</ins>, 0 to 9<ins class="diffchange diffchange-inline">. C2 </ins>and the other games have 100 <ins class="diffchange diffchange-inline">OVxx variables</ins>, from 0 to 99.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>When a script begins running, they are initially all 0 (integer type), but can be assigned any value<del class="diffchange diffchange-inline">. Any value</del>! &nbsp;</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>When a script begins running, they are initially all 0 (integer type), but can be assigned any value <ins class="diffchange diffchange-inline">in C2e, and integer or agent in C1 and C2</ins>! &nbsp; </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{stub}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{stub}}</div></td></tr>
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Bedalton
https://creatures.wiki/index.php?title=Object_Variables&diff=60149&oldid=prev
ScoobyGambit: /* External Links */ fix url
2021-01-09T00:38:18Z
<p><span dir="auto"><span class="autocomment">External Links: </span> fix url</span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 00:38, 9 January 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l8" >Line 8:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External Links==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External Links==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.<del class="diffchange diffchange-inline">gamewareeurope</del>.<del class="diffchange diffchange-inline">com/GWDev</del>/cdn/cdn_more.php?CDN_article_id=7 C3 permanent variable usage] at the [[CDN]] - partial list of typical usages of object variables in C3.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[<ins class="diffchange diffchange-inline">https://web.archive.org/web/20100103112913/</ins>http://www.<ins class="diffchange diffchange-inline">gamewaredevelopment</ins>.<ins class="diffchange diffchange-inline">co.uk:80</ins>/cdn/cdn_more.php?CDN_article_id=7 C3 permanent variable usage] at the [[CDN]] - partial list of typical usages of object variables in C3.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[<ins class="diffchange diffchange-inline">https://web.archive.org/web/20200116112051/</ins>http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://armaina.com/xan/creatures/caos_vars.html Variable types] (includes some information on object variables)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://armaina.com/xan/creatures/caos_vars.html Variable types] (includes some information on object variables)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td></tr>
</table>
ScoobyGambit
https://creatures.wiki/index.php?title=Object_Variables&diff=57305&oldid=prev
ScoobyGambit: /* External Links */
2018-07-20T07:50:32Z
<p><span dir="auto"><span class="autocomment">External Links</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 07:50, 20 July 2018</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[http://<del class="diffchange diffchange-inline">mobilefieldbase</del>.com/creatures/caos_vars.html Variable types] (includes some information on object variables)</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[http://<ins class="diffchange diffchange-inline">armaina</ins>.com<ins class="diffchange diffchange-inline">/xan</ins>/creatures/caos_vars.html Variable types] (includes some information on object variables)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td></tr>
</table>
ScoobyGambit
https://creatures.wiki/index.php?title=Object_Variables&diff=53547&oldid=prev
ScoobyGambit: /* External Links */
2017-09-10T08:18:50Z
<p><span dir="auto"><span class="autocomment">External Links</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 08:18, 10 September 2017</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[<del class="diffchange diffchange-inline">https://web.archive.org/web/20160709010937/</del>http://<del class="diffchange diffchange-inline">armaina</del>.com<del class="diffchange diffchange-inline">/xan</del>/creatures/caos_vars.html Variable types] (includes some information on object variables)</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[http://<ins class="diffchange diffchange-inline">mobilefieldbase</ins>.com/creatures/caos_vars.html Variable types] (includes some information on object variables)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td></tr>
</table>
ScoobyGambit
https://creatures.wiki/index.php?title=Object_Variables&diff=50191&oldid=prev
ScoobyGambit: /* External Links */
2016-09-26T02:31:26Z
<p><span dir="auto"><span class="autocomment">External Links</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 02:31, 26 September 2016</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.gamewareeurope.com/GWDev/cdn/cdn_more.php?CDN_article_id=7 C3 permanent variable usage] at the [[CDN]] - partial list of typical usages of object variables in C3.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.gamewareeurope.com/GWDev/cdn/cdn_more.php?CDN_article_id=7 C3 permanent variable usage] at the [[CDN]] - partial list of typical usages of object variables in C3.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*[https://web.archive.org/web/20160709010937/http://armaina.com/xan/creatures/caos_vars.html Variable types] (includes some information on object variables)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td></tr>
</table>
ScoobyGambit
https://creatures.wiki/index.php?title=Object_Variables&diff=46235&oldid=prev
ScoobyGambit: /* External Links */
2015-11-12T21:27:33Z
<p><span dir="auto"><span class="autocomment">External Links</span></span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 21:27, 12 November 2015</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External Links==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External Links==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.<del class="diffchange diffchange-inline">gamewaredevelopment</del>.com/cdn/cdn_more.php?CDN_article_id=7 C3 permanent variable usage] at the [[CDN]] - partial list of typical usages of object variables in C3.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.<ins class="diffchange diffchange-inline">gamewareeurope</ins>.com<ins class="diffchange diffchange-inline">/GWDev</ins>/cdn/cdn_more.php?CDN_article_id=7 C3 permanent variable usage] at the [[CDN]] - partial list of typical usages of object variables in C3.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td></tr>
</table>
ScoobyGambit
https://creatures.wiki/index.php?title=Object_Variables&diff=44066&oldid=prev
ScoobyGambit: /* External Links */ fix broken link
2014-08-23T01:31:06Z
<p><span dir="auto"><span class="autocomment">External Links: </span> fix broken link</span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 01:31, 23 August 2014</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External Links==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External Links==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.gamewaredevelopment.<del class="diffchange diffchange-inline">co.uk</del>/cdn/cdn_more.php?CDN_article_id=7 C3 permanent variable usage] at the [[CDN]] - partial list of typical usages of object variables in C3.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.gamewaredevelopment.<ins class="diffchange diffchange-inline">com</ins>/cdn/cdn_more.php?CDN_article_id=7 C3 permanent variable usage] at the [[CDN]] - partial list of typical usages of object variables in C3.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://creatures.treesprite.com/Slink11.html Slink's COB Author's Guide]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:C3 CAOS Commands]]</div></td></tr>
</table>
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