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MapEditor2

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MapEditor2 is a world map editor by Geat Masta for Kreatures, although it can be used to create C3/DS compatible maps. It was abandoned in 2018. Though Geat Masta didn’t tell anyone this until may 2023.

It was originally designed based on experience with blender, so it’s based on 3D modeling operations such as extruding, slicing, and rotation. This approach was later adopted by sg to make Roomie. It is named MapEditor2 because it is Geat Masta’s second attempt at a map editor; not because he considers it a successor to the original.

It was abandoned because the code was confusing and hard to understand. So to fix it a new project map editor 3 was created as a rewrite; this was never released because the code was confusing and hard to understand. At this point it was realized the issue was things were arranged in RAM poorly and by changing from object oriented design to data oriented design this would be fixed.

Thus the creation of the current map editor for the kreatures engine. This version is not intended to be compatible with C3/DS, but it has some limited compatibility for debugging purposes.

Note: the code is confusing and hard to understand because this was Geat Masta’s first attempt at a data oriented map editor and it could be done a lot better.

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