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The Mac rights to [[Creatures 3]] were bought by [[Cognition Games]] in  [[history#2003|early 2003]], a month before [[Creature Labs]] went into liquidation. It was ported to Mac OS X by [[Broadsword Interactive]] but due to the port overrunning and lack of money it did not get completed.  
 
The Mac rights to [[Creatures 3]] were bought by [[Cognition Games]] in  [[history#2003|early 2003]], a month before [[Creature Labs]] went into liquidation. It was ported to Mac OS X by [[Broadsword Interactive]] but due to the port overrunning and lack of money it did not get completed.  
  
At the start of 2005, [[Kutoka Interactive]] offered to complete the [[Macintosh_Creatures_Evolution_Engine|port]] and distribute the title in North America, which was re-branded Creatures Exodus, and additionally port Creatures Village to the Mac too. This deal was [https://web.archive.org/web/20160709181003/http://www.macnn.com/articles/05/05/19/new.creatures.games/ announced] on [[history#2005|19 May 2005]] at E3 ([https://archive.is/4IVcH more] [http://www.psillustrated.com/e3_2005/story.php/PC/PC/635 info]). Kutoka's port depends on PowerPC technology, so is not compatible with Macintoshes [https://en.wikipedia.org/wiki/Apple%27s_transition_to_Intel_processors which were made after 2006].   
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At the start of 2005, [[Kutoka Interactive]] offered to complete the [[Macintosh_Creatures_Evolution_Engine|port]] and distribute the title in North America, which was re-branded Creatures Exodus, and additionally port Creatures Village to the Mac too. This deal was [http://www.macnn.com/articles/05/05/19/new.creatures.games/ announced] on [[history#2005|19 May 2005]] at E3 ([https://archive.is/4IVcH more] [http://www.psillustrated.com/e3_2005/story.php/PC/PC/635 info]). Kutoka's port depends on PowerPC technology, so is not compatible with Macintoshes [https://en.wikipedia.org/wiki/Apple%27s_transition_to_Intel_processors which were made after 2006].   
  
 
*[[Macintosh Creatures Exodus]]
 
*[[Macintosh Creatures Exodus]]

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