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A screenshot from an interactive 3D game showing a reflective pond surrounded by grassy hills and trees. There is a brown mule-sized quadrupedal animal with bulging eyes and a trumpet-bell-shaped mouth wading in the water with a wide stance.
A Gloop in its natural habitat.

The Gloop is a quadrupedal, horse-like creature with a sucker-like snout that is included with the v0.1.2 demo of Grandroids. Gloops use a brain architcutre system of locomotion, balance and attention in order to navigate the world and hunt Throgs.

In their current state Gloops are rather clumsy and are easy to knock over, but the game will reset them if they have fallen as they are currently unable to do so themselves (think of this as a sort of in-game LifeCall system!).