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The details of [[norn]]s, [[grendel]]s, [[ettin]]s and [[geat]]s in games in the [[Creatures series]] - such as their [[brain]]s, [[biochemistry]] and appearance - are to a great degree dictated by virtual genetics using a simulated [[genome]]; often called [[Digital DNA]]. | The details of [[norn]]s, [[grendel]]s, [[ettin]]s and [[geat]]s in games in the [[Creatures series]] - such as their [[brain]]s, [[biochemistry]] and appearance - are to a great degree dictated by virtual genetics using a simulated [[genome]]; often called [[Digital DNA]]. | ||
− | Things which are defined in | + | Things which are defined in genomes include: |
* [[brain]] information ([[lobe]]s, and the [[dendrite]]s and [[neuron]]s they contain) | * [[brain]] information ([[lobe]]s, and the [[dendrite]]s and [[neuron]]s they contain) |