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FRIC

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FRIC is a CAOS command for controlling friction.

Usage[edit]

Syntax: FRIC fric_rate(int)

Sets TARG's friction property, an integer from 0 to 100, which determines deceleration when touching a wall. The velocity parallel to the touching wall in the direction of motion is lost by this percentage per tick.

An object with a FRIC of 0 will only stop sliding naturally due to AERO. An object with FRIC 100 will never slide.

Syntax: FRIC

Returns, as an integer, the FRIC value of TARG, as set above.

Examples[edit]

FRIC being used in the command line to set HOTS' FRIC to 5 pix/tick2:

TARG HOTS FRIC 5

Being used to add 1 to the amount of friction:

SETV va00 FRIC
ADDV va00 1
FRIC va00

Being used in the command line to output the FRIC of the current HOTS:

TARG HOTS OUTV FRIC

Being used to kill all agents with more than 99 pix/tick2 friction:

ENUM 0 0 0
  DOIF FRIC > 99
   KILL TARG
  ENDI
NEXT