Originally from the Genetics Preview Kit. Ripped and formatted by Gordnorn and Rhodent. Compare with C2 Chemical List and C3 Chemical List.
Drive levels[edit]
Drive-raising chemicals[edit]
Number |
Name |
Description
|
17 |
Pain Increase |
|
18 |
Need for Pleasure Increase |
|
19 |
Hunger Increase |
|
20 |
Coldness Increase |
|
21 |
Hotness Increase |
|
22 |
Tiredness Increase |
|
23 |
Sleepiness Increase |
|
24 |
Loneliness Increase |
|
25 |
Crowded Increase |
|
26 |
Fear Increase |
|
27 |
Boredom Increase |
|
28 |
Anger Increase |
|
29 |
Sex Drive Increase |
|
Drive-reducing chemicals[edit]
Number |
Name |
Description
|
33 |
Pain Decrease (Endorphin) |
|
34 |
Need for Pleasure Decrease |
|
35 |
Hunger Decrease (Saccharin) |
Saccharin is a sweetener only. It has no nutritional value (unlike carbohydrate) but satisfies hunger. (hi sugar lo carb = junk food!)
|
36 |
Coldness Decrease |
|
37 |
Hotness Decrease |
|
38 |
Tiredness Decrease |
|
39 |
Sleepiness Decrease |
|
40 |
Loneliness Decrease |
|
41 |
Crowded Decrease |
|
42 |
Fear Decrease |
|
43 |
Boredom Decrease |
|
44 |
Anger Decrease |
|
45 |
Sex Drive Decrease |
|
Learning/Brain Chemicals[edit]
Number |
Name |
Description
|
49 |
Reward |
learning reinforcer
|
50 |
Punishment 3 |
learning reinforcer
|
51 |
Reinforcement |
Both punishment and reward chemicals decay to produce this short-life chemical. It allows e.g. concept space dens to get stronger when ANY form of reinforcement occurs.
|
52 |
ConASH 3 |
Concept layer Atrophy Suppressing Hormone - emitted by loose CON NEUS - stops further con neu dens from atrophying, thus ensuring a minimal supply of unallocated cells for new concepts.
|
53 |
DecASH1 3 |
Decision layer Atrophy Suppressing Hormone - emitted by loose DEC DENS (type0) - stops further dec dens from atrophying, thus ensuring a minimal supply of unallocated dens for new associations.
|
54 |
Reward Echo |
Reward chemical must decay rapidly, this longer lasting chemical is generated during that decay. Useful chemical to monitor in the Science Kit to see if reward has occurred. Biochemical use as a measure of 'recent' reward.
|
55 |
Punish Echo |
Punishment chemical must decay rapidly, this longer lasting chemical is generated during that decay. Useful chemical to monitor in the Science Kit to see if punishment has occurred. Biochemical use as a measure of 'recent' punishment. '
|
56 |
Ageing |
Decays over time, switching on receptors to change the stage of life from embryo through to senile. Stage changes then switch on new genes.
|
57 |
Starch |
Emitted by food objects - converts to Glucose for energy. Does NOT decrease hunger in pre-Life Kit norns - this is done directly by Hunger-- (saccharin), so that junk food can contain high saccharin levels but low starch, etc.
|
58 |
Glucose |
Produced from starch and in a reversible reaction from glycogen. Used up by muscle action.
|
59 |
Glycogen |
Life force. Long-term energy reserve, produced in reversible reaction from glucose. Produces Glucose to replenish supplies for muscle action. Absence of Glycogen is life threatening.
|
Waste Products[edit]
Number |
Name |
Description
|
60 |
Waste Water |
Waste product from the conversion of glucose to energy. May deplete naturally, or may cause behaviour changes!!!
|
61 |
Hexokinase |
Enzyme. Converts glucose to Urea during the production of energy. Emitted by muscles as they demand energy. Consumed in the reaction to prevent residue.
|
62 |
Carbon Dioxide |
CO2 is produced by muscle action. It's a useful indicator of short-term average energy consumption and could be used to simulate heart rate or similar data for plots.
|
Sexual Chemicals[edit]
Number |
Name |
Description
|
63 |
Oestrogen |
Controls fertility cycle in females
|
64 |
Testosterone |
Controls fertility in males
|
65 |
Gonadotrophin |
Produced immediately when pregnant in large quantities. Used to suppress the menstrual cycle.
|
66 |
Progesterone |
Produced progressively during pregnancy. When it reaches a threshold, it fires a receptor to cause the egg to be laid.
|
Some Toxins[edit]
Number |
Name |
Description
|
67 |
Glycotoxin |
Extreme poison - breaks down Glycogen. Fatal if glycogen falls to zero. Found in Deathcap.
|
68 |
Alcohol |
Ingested from fermented fruit, hootch etc. Causes drunken gait and possible sickness, etc. Causes much the same effect on norns that it has on humans...
|
69 |
Adrenaline |
Natural adrenaline level builds up due to stress from excessive boredom, anger and suchlike. Has various deleterious effects on health.
|
Learning/Brain Chemicals[edit]
Number |
Name |
Description
|
70 |
DecASH2 |
Decision layer Atrophy Suppressing Hormone - emitted by loose DEC DENS (type1) - stops further dec dens from atrophying, thus ensuring a minimal supply of unallocated dens for new associations.
|
Unimplemented Chemicals[edit]
Number |
Name |
Description
|
71 |
Vitamin E |
Fat Soluble vitamin, deficiency can cause infertility.
|
72 |
Vitamin C |
Water soluble vitamin, used to maintain healthy connective tissue.
|
Number |
Name |
Description
|
80 |
Purple Mountain Alcohol aka Dancing. |
Reduces Need for Pleasure and Boredom over time. Present in the Purple Mountain Norns, and the Life Kit norn
|
91 |
Activase |
Produced by muscle action in Forest Norns and Ron Norns. Reacts with Adrenaline to reduce fear and anger.
|
92 |
Turnase |
Produced when the Norn is cornered or a creature is approaching. Converts fear to anger.
|
93 |
Collapsase |
Produced when the Norn retreats. Converts anger to fea
|
IV Chemicals[edit]
Number |
Name |
Description
|
100 |
Energy |
In nornal norns, 1 unit gives 1 pain and 2 glucose
|
101 |
Adrenaline |
In nornal norns, gives 2 units natural adrenaline
|
102 |
Pain Killer |
In nornal norns, gives pain decrease and sleepiness increase
|
103 |
Cough Medicine |
In nornal norns, decreases Histamine A (associated with sneezing)
|
104 |
Sleeping Pill |
In nornal norns, gives sleepiness increase.
|
105 |
Wake-up Pill |
In nornal norns, gives natural adrenaline and sleepiness decrease.
|
106 |
Anti-oxidant |
In nornal norns, 4 units gives 1 unit of Ageing. NB: This results in a creature that will have an extended youth. Tarlia created the Edited C1 Genomes to remove ageing irregularities.
|
Some More Toxins[edit]
Number |
Name |
Description
|
231 |
Geddonase |
This toxin, produced by the Cave Flies, eats away both glucose and glycogen, making it even deadlier than glycotoxin. This chemical is only present in Purple Mountain, Ron and Forest norns.
|
232 |
Histamine A |
Produced by some bacteria; causes sneezing (thus making disease contagious).
|
233 |
Histamine B |
Same as histamine A, but causes coughing instead of sneezing and is not cured by Cough Medicine.
|
234 |
Sleep toxin |
Produced by some bacteria; causes sleepiness.
|
235 |
Fever toxin |
Produced by some bacteria; raises body temperature.
|
Number |
Name |
Description
|
240 |
Antibody 0 |
|
241 |
Antibody 1 |
|
242 |
Antibody 2 |
|
243 |
Antibody 3 |
|
244 |
Antibody 4 |
|
245 |
Antibody 5 |
|
246 |
Antibody 6 |
|
247 |
Antibody 7 |
|
Antigens present on infecting bacteria; causes antibody production[edit]
Number |
Name |
Description
|
248 |
Antigen 0 |
|
249 |
Antigen 1 |
|
250 |
Antigen 2 |
|
251 |
Antigen 3 |
|
252 |
Antigen 4 |
|
253 |
Antigen 5 |
|
254 |
Antigen 6 |
|
255 |
Antigen 7 |
|
External links[edit]