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Elevation lobe

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The elevation lobe is a brain lobe for C3/DS introduced with Vampess' Creatures Full of Edits, which is meant to allow creatures to perceive how high up an agent is on the Y axis, instead of only how far away it is along the X axis. This should them the ability to decide that something is 'too high up' to be interesting, and focus on the lower-hanging bramboo fruit.

While there is code for engine input into the lobe in the original C3, it either is faulty or is mostly removed, causing the lobe to get no engine input. It's also present in the same state in DS. Perhaps because of this, the elevation lobe does not appear to work as intended.