The egg limit is a limit on the number of eggs that can be laid in a world at any one time. It is calculated by adding the breeding limit to the game variable "extra_eggs_allowed" (in Docking Station) - by default this is 4. So if you have a breeding limit of 6, your creatures can lay 10 eggs in total.
When the egg limit is reached, attempts by your creatures to kisspop will not succeed.
In C2, the egg limit is controlled by the CAOS command EGGL, an Rvalue-only function which returns the number of norns above which eggs should stop hatching.
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