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Days are a unit of time first introduced in [[Creatures 2]]. In that game, each day is thirty minutes long, and days are divided into five parts - dawn, morning, afternoon, evening, and night - which each last six minutes. Four days make up a [[season]], and therefore seasons are two hours long. Some things only happen on a particular day. For example, [[Zander fish]] eggs only hatch on the third day of autumn.
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Days are a unit of time first introduced in [[Creatures 2]]. In that game, each day is thirty minutes long and divided into five parts of day - dawn, morning, afternoon, evening, and night - which each last six minutes. Four days make up a [[season]], and therefore seasons two hours long. Some things only happen on a particular day. For example, [[Zander fish]] eggs only only hatch on the third day of autumn.
  
 
In [[Creatures 3]] and [[Docking Station | DS]], [[season]]s are four days long by default, and each day is 20 minutes long (making one season 80 minutes long). Each day is further evenly subdivided into five different times as in Creatures 2.
 
In [[Creatures 3]] and [[Docking Station | DS]], [[season]]s are four days long by default, and each day is 20 minutes long (making one season 80 minutes long). Each day is further evenly subdivided into five different times as in Creatures 2.

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