CMRT is a CAOS command which affects the in-game camera, that is, what the player sees.
Syntax: CMRT pan (int)
Centres the current camera on target. Setting pan to 0 jumps the camera straight to the location, setting pan to 1 makes the camera smoothly scroll there (unless the object is in a different metaroom), and setting pan to 2 will make the camera smoothly scroll if the destination is already visible. This command is useful in installation scripts.