Welcome to the Creatures Wiki! Log in and join the community.

Editing C12DS

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 11: Line 11:
 
Started July 12th 2000, C12DS was Lacota's dream, brought on by a conversation with [[Hex]], who had expressed her distaste for the gloom of the [[Docking Station]] artwork. The first three months of the project were led by [[Lacota]] and [[Apollo]], completing what was then called the "Beta 1". This was a collection of uncompressed [[agent]] files, and an entire metaroom layout consisting of 150 rooms plotted by hand (this was before the [[Room Editor]] became available).
 
Started July 12th 2000, C12DS was Lacota's dream, brought on by a conversation with [[Hex]], who had expressed her distaste for the gloom of the [[Docking Station]] artwork. The first three months of the project were led by [[Lacota]] and [[Apollo]], completing what was then called the "Beta 1". This was a collection of uncompressed [[agent]] files, and an entire metaroom layout consisting of 150 rooms plotted by hand (this was before the [[Room Editor]] became available).
  
There was a slow period of around a year. This is when [[Clucky]] entered the project. The project went through several ups and downs depending on the availability of people on the team. On Boxing Day (26th December) [[History#2003|2003]], the public beta was [https://web.archive.org/web/20051102220234/http://www.gamewaredevelopment.co.uk/forums/showthread.php?t=115 released]. Work slowed to a crawl as members became fewer and fewer; however, the persistence of [[Clucky]] and [[Lacota]] has kept the project going.   
+
There was a slow period of around a year. This is when [[Clucky]] entered the project. The project went through several ups and downs depending on the availability of people on the team. On Boxing Day (26th December) [[History#2003|2003]], the [http://www.gamewaredevelopment.co.uk/forums/showthread.php?t=115 Public Beta was released]. Work slowed to a crawl as members became fewer and fewer; however, the persistence of [[Clucky]] and [[Lacota]] has kept the project going.   
  
 
The C12DS project was at one point brought to a screeching halt due to some legal questions that were raised. The issue was solved with the following requirements, in an agreement with [[Creature Labs]]:  
 
The C12DS project was at one point brought to a screeching halt due to some legal questions that were raised. The issue was solved with the following requirements, in an agreement with [[Creature Labs]]:  
Line 19: Line 19:
 
* It could not be sold for a profit.
 
* It could not be sold for a profit.
  
C12DS was [https://web.archive.org/web/20051102040538/http://gamewaredevelopment.co.uk/forums/showthread.php?t=3315 released] after five years of effort on the 14th of August, [[History#2005|2005]], as a part of the [[CCSF 2005|Creatures Community Spirit Festival]].
+
C12DS was [http://www.gamewaredevelopment.co.uk/forums/showthread.php?t=3315 released] after five years of effort on the 14th of August, [[History#2005|2005]], as a part of the [[CCSF 2005|Creatures Community Spirit Festival]].
  
 
For Christmas 2007, the C12DS Christmas Pack was released, containing many agents from the original [[Christmas Pack]].   
 
For Christmas 2007, the C12DS Christmas Pack was released, containing many agents from the original [[Christmas Pack]].   

All contributions to Creatures Wiki are considered to be released under the CC-BY-SA and GFDL (see Creatures Wiki:Copyrights for details).

To edit this page, please answer the question that appears below (more info):

Cancel | Editing help (opens in new window)

Template used on this page:

Retrieved from "https://creatures.wiki/C12DS"