Welcome to the Creatures Wiki! Log in and join the community.

Editing Bootstrap

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
  
 
In [[Docking Station]] or [[docked]] worlds, it can be possible to [[JECT]] new [[COS files]] into older worlds, but this can cause dependency errors if the COS files depend upon new [[sprites]], [[WAV|sounds]] or [[catalogue]]s being in their correct folder when the code is injected into the game.  
 
In [[Docking Station]] or [[docked]] worlds, it can be possible to [[JECT]] new [[COS files]] into older worlds, but this can cause dependency errors if the COS files depend upon new [[sprites]], [[WAV|sounds]] or [[catalogue]]s being in their correct folder when the code is injected into the game.  
 
==See also==
 
*[[C3 Bootstrap V2]] - a development resource.
 
  
 
[[Category:Creatures 3]][[Category:Docking Station]][[Category:Terms]]
 
[[Category:Creatures 3]][[Category:Docking Station]][[Category:Terms]]

All contributions to Creatures Wiki are considered to be released under the CC-BY-SA and GFDL (see Creatures Wiki:Copyrights for details).

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)