| This article is about a project that was cancelled or put on extended hiatus.|
At first it was little more than an idea and a rough sketch, but the Ancient Forest soon grew into a massive undertaking. At 2800 x 2800 pixels in size, and eight levels, the Ancient Forest would have been a huge metaroom. Two and a half levels were planned to be ground, while the remaining areas were planned to be arboreal, using wooden platforms and tree limbs to provide space for Norns to roam. Some planned critters included the Ligard, Qurril, Tree spider, and Buzzy bee. Some of the planned plants were the Peanut Plant and Orange Vine.
The project team was dubbed Project Delphi on March 21, 2006, exactly a week after it was formed.
The Ancient Forest marked many firsts for the Delphi members - it was the first project that Quirt33 headed in the Creatures Community. Lead artist Embri was in charge of the sprites, her first CC project as well. For Goron40, part of the coding and sprite department, this was his first public project. Nintendo_6444 was also a new-comer to the world of Creatures Community metaroom development.
The project was officially terminated as of June 2006, due to a lack of leadership and internal strife. No timeline or plan for resumption of the Ancient Forest is planned.
Please note that the lead Spriter, Embri, has expressed her wishes that her artwork not be released or used for any agents or rooms without express permission.
- Original Project Thread on the Gameware forums archive (old link: forums.gamewaredevelopment.com/showthread.php?t=4929)