SNDE

SNDE is a CAOS command used to play WAV files in the Creatures series.

Documentation
SNDE (command) sound_file (string)

Plays a controlled sound effect emitted from the target's current location.

Examples
From the basic doll script's collision script, causes the doll to make a 'thud' sound when it hits the ground (sound file name is dr64.wav):

scrp 2 21 2000 6 doif wall eq down snde "dr64" endi endm